Match 3 Fantasy has been made available to the general public! The first update already has been distributed - adding in more bug fixes, a new hammer trinket, and the gorilla hero.
Will it succeed? Only time, and more updates will tell. As a puzzle RPG, my fear is the game is too casual for the RPG audience, and too complex for the puzzle game audience. The app is being approved by Apple for iOS; it is already available through Google Play.
Ads are still king for revenue. But as the game continues to get larger through updates, I may rip out ads and in-app purchases and distribute at a fixed price for PC and Mac through Steam.
Onward...
I'm probably just going to make a Zombie Guard 2 for project 16. The demand is there, and I could still push design by offering weapon crafting features and extra content to extend the game. I have acquired a great deal of experience with the Unity engine, so it will have much better special effects and general usability than its predecessor. Although I'm tempted to use real-world locations for international appeal, I fear it may do more harm than good due to tension between rival nations.
I'm probably just going to make a Zombie Guard 2 for project 16. The demand is there, and I could still push design by offering weapon crafting features and extra content to extend the game. I have acquired a great deal of experience with the Unity engine, so it will have much better special effects and general usability than its predecessor. Although I'm tempted to use real-world locations for international appeal, I fear it may do more harm than good due to tension between rival nations.
No comments:
Post a Comment