Introducing the cast of the next fantasy game, starring the paladin warrior on the left side...
Each enemy is introduced in their respective dungeon, discovered going deeper into Hell like the first of the
Diablo series. For example, the ogre is found in the caves, and the mummy is found in the tomb. Probably there will be a final boss, and the entire game can be replayed at a more difficult setting using the same character.
I am still contemplating the design, attempting to strike a balance between innovation and simplicity. Perhaps weapons will be crafted using various pieces, versus the traditional design of linear upgrades of half a dozen types of weapons. Things are still up in the air.
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