I have a playable demo of the first 20 minutes of this game. This was my goal when I settled in this studio apartment for three months to just focus on this project. This last month was the hardest, much like how game development can be. I am ready to move on to a new place, and surround myself with other remote workers by renting coworking space in my next destination.
There are bugs and problems. But at least now I have something to show. Adding more missions and weapons is not necessarily difficult, because all the systems are in place. Adding in the starting pistol seriously took one day to draw, implement, and apply audio.
There are bugs and problems. But at least now I have something to show. Adding more missions and weapons is not necessarily difficult, because all the systems are in place. Adding in the starting pistol seriously took one day to draw, implement, and apply audio.
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