It was a concept for a group based match-3 turn based game. It was never fully fleshed out. It may be a more decisive path over the slot machine mechanic that I blogged previously.
Zombie Guard for Android has given me a lot of confidence in the mobile market. It has earned more than all my other apps put together and the Google Play console is such a luxury compared to sponsorship licenses for web games.
I had this other design idea, a satirical one, where you control a guy grinding away to be the first to reach the maximum level in a fictional MMORPG called "The Ultimate Guild Lords of the Runic Realm World of Ever Eve". The name particularly combines words from many actual massive online games.
Gold farming, job, maintaining hygiene, hunger, comfort, money. Random events, upgrades, sleep. There are a lot of dynamics here. The leaderboard would have scores showing how little time it took to reach the goal within the fictional game.
The idea, was partly inspired by the South Park episode "Make Love, Not Warcraft", where the boys attempt to grind away in World of Warcraft, sacrificing their health and social opportunities in the real world, to advance their virtual selves to defeat the realm's greatest warrior... played as just some random guy with nothing else to do.
I believe a lot of gamers can relate to this game concept, of role playing as a gamer obsessed over a fictional one. I'll have to think more about this concept.