Match 3 Fantasy will undergo design changes. The skill placement onto the board feels too slow, so I will allow skills to be triggered instantly. The actual skills get confusing too, so there will be a limit of just one for each hero at any given time.
Overall it feels a bit clumsy and the features are incohesive. It has strong potential, it just needs to be simplified and sped up a bit. Most of the code will be conserved despite the large changes to be made.
Now I am glad I did not embark immediately onto a new super large project. I have a smaller word game which already works with saved generated puzzles.
Overall it feels a bit clumsy and the features are incohesive. It has strong potential, it just needs to be simplified and sped up a bit. Most of the code will be conserved despite the large changes to be made.
Now I am glad I did not embark immediately onto a new super large project. I have a smaller word game which already works with saved generated puzzles.