Monday, July 11, 2011

Global map

I digitally painted the global map with different types of terrain where the player will be able to select missions. This is the first time I have painted a landscape successfully, so I was thrilled how the process made much more sense this time around. But now that I have looked at it a couple more times, there are many spots that need more work. At this point, many of the game's features are beginning to come together so progress is looking pretty good.



And the latest in-game screenshot:

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