Basically all the characters for my "clicker/idle" game is finished, with various poses and animations. I've become more efficient using Clip Studio Paint, easily able to do line work and fills with shading in a simple two layer process. It's an excellent program.
I have forced myself to attempt poses that have more energy compared to characters from my previous games.
Now, I can move onto the programming, before I work on all the less important art and interfaces. First, I am making programming and design changes to Gassy Goat, which I have delayed releasing because I was not satisfied with its design.
Zombie Guard has gotten a few patches on Google Play in the past month. That app has performed quite well and income through AdMob and in-app purchases is quite nice. The game is expected to reach half a million downloads in the coming months.