Downtime, placeholder characters for merchant, equipment, skills trainer.
As a way of balancing the game, selected allies can scavenge for equipment and money while others stay behind. It is a risk versus reward mechanism.
This month I have to bring everything together and do a full balance and bug fix pass. Meanwhile I want to squeeze in some dialog and at least four other backgrounds. This has been a huge undertaking, but I am confident it will all come together.